Video Game Designers, task by task.

The work this job is made of, grouped and scored on how much of its output software can produce today, then linked to what addresses it. What is left over is the job. The full activity list is underneath.

Also filed here33
  • designer
  • gamemaster
  • game master
  • game tester
  • game designer
  • game engineer
  • concept artist
  • game developer
  • level designer
  • world designer
  • content creator
  • design director
  • motion designer
  • technical artist
  • and 19 more
SOC code
15-1255.01
Activities scored
6
In O*NET
12 activities
Activities an agent can take on
5
Grounded in
O*NET 30.3
The tasks · Video Game DesignersSOC 15-1255.01
88% · agentMostly automatable
85% · agentMostly automatable
82% · agentMostly automatable
80% · agentMostly automatable
78% · agentMostly automatable
28% · you keepBarely automatable
The team5 agents · 5 need no setup
Design documentation agent
Microsoft Word · Microsoft Visio · Docs
● No integration needed
Visual concept agent
Adobe Photoshop · Adobe Illustrator · 3D graphic design software
● No integration needed
Game design generation agent
Microsoft Word · Docs · Web
● No integration needed
Market research agent
Web · Search · Microsoft Excel
● No integration needed
Test planning agent
Microsoft Excel · Microsoft Word · Docs
● No integration needed
You keep this
Own final decisions on gameplay balance and commercial viabilityLead and motivate cross-functional development teamsApprove final design direction and creative visionManage stakeholder relationships and present to executive leadership

Automatability scores estimate how much of a task an agent can reliably do today, grounded in O*NET task data. They are not predictions of job loss.

Start with these three

The most automatable work in this job, and the one tool we would use for each. Every task has a page of its own with the reasoning and every occupation that does it.

Document design features, mechanics, and specifications88% · recording, documentation and administration · mostly automatable
Create concept layouts, mock-ups, and visual representations85% · drafting and content production · mostly automatable
Devise missions, challenges, storylines, and game features82% · drafting and content production · mostly automatable

The full activity list

All 12 detailed work activities O*NET records for Video Game Designers, grouped by how much of each one software can take on. Every row has its own page.

Barely automatable 2

Barely automatable activities for Video Game Designers
ActivityJobs
Supervise information technology personnel12
Manage information technology projects or system activities10